Our Team

A – Z

Andrew Ely

Project Manager

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Andrew joined the Slidecrew APAC team as a project manager, bringing 35 years of experience in corporate events. Having started his working life as a technician, he has since moved into production manager, producer and executive producer roles.

Much of his working life was spent in London, where he ran a successful production agency; designing events and producing content for conferences and exhibitions. More recently his work has shifted back to the APAC region in an Executive Producer role on B2B events as well as consumer activations. Andrew is happiest when with his family and four dogs on their hobby farm in central Thailand.

Dior Yarwood

Project Manager

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With 25 years’ experience in event management, technical production and conferencing AV, Dior brings a wealth of experience to Slidecrew. He has co-designed and deployed a number of customised inventory management systems and worked across the Asia Pacific and America as a Project Manager. When he isn’t at work, he is often found drumming in his shed, camping with the family or binging on Netflix.

Grant Whitehead

Project Manager

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Having started as a sound engineer, Grant has worked professionally in the live events industry for 20 years in vision control, camera operating and technical direction. Proficient in web development technologies and database development and management, he is a self-confessed IT geek. Grant has a passion for visiting Apple stores (he’s been to 50 in 10 countries!) and singing with his acappella group on stage (when they let him).

Vince ten Have

Senior Application Specialist

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Vince started with an AV-centered education in Rotterdam and has more than 9 years of professional AV experience. He then also became a self-taught software developer, originally because he wanted to develop games.

His skills proved to be a valuable addition to the Slidecrew team. His motto: “If it takes more than 5 minutes, automate it!”. Vince has a passion for metal music.

Antony Löbker

Senior Developer

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Antony is a “classically” trained software engineer with a master’s degree in computer science. He has more than 9 years of professional software development experience in a variety of computer languages. In the past few years, he has been getting a crash course in AV. In his spare time, he is a bit of a couch potato but enjoys participating in game jams from time to time.

Felix Zwinkels

Project Director

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Felix has more than 23 years of experience in the AV and event industry. He started doing audio for beach parties when he was 18 years old. Over time, he expanded his knowledge into light and video. During his career, Felix has worn many of the hats on the technical side of the event organization.

Paula Baumann

Graphic & UI/UX Designer

Paula is a graphic and UI/UX designer who ensures that digital experiences are visually appealing and functional, while always keeping the brand identity of Slidecrew intact.

While she works, she is assisted by Chester, her cat, who keeps a close eye and makes sure she stays on track.

David Richards

New Business Development

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Originally joining the Slidecrew team as a copywriter & editor, since then his responsibilites have expanded to encompass new business development and communicating with clients, and if you book a demo with us he is likely to be the first of our team you will meet.

Janelle

Sales & Support

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Janelle is dynamic, productive, and unapologetically authentic. She understands that technology can sometimes be frustrating and overwhelming. With her background in event and project management, marketing communications and teaching, she’s passionate about demonstrating the benefits and ease of using Slidecrew to streamline processes. Trust that if Janelle is on it, it will get done! In her downtime, she loves to cook, tolerates K-pop (thanks to her teenager), and finds her zen in nature.

Ursula Plotz

Project Director

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Ursula is an architectural technologist that studied in South Africa. She has since turned her attention to virtual architecture and the design of 3D worlds.

Ursula is also our head of marketing, and takes care of all aesthetic, design and marketing tasks that the developers just cant figure out. She has a creative approach to problem solving and a bubbly personality that puts people at ease.

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